"Bomberman, Starring Pretty Bomber" Changelog
===============================================================================
v1.1.0 (09/24/2019)
[SUMMARY]
  Upon the indirect recommendation of Googie, I went ahead and upgraded all
  of the enemy graphics to their relevant PC-Engine counterparts!

[MAJOR CHANGES (Both)]
- Replaced the following sprites with PC-Engine-styled versions in-ROM:
  ALL enemies except Doll (the Japanese lantern-looking enemy)
  (NOTE: A vast majority of the sprites look ROUGHLY THE SAME as the originals,
         though a lot of them DO look a bit nicer.  I guess Hudson Soft just
	 added more colors to the PC-Engine version's enemies, and such.)
- Applied minor touch-ups on the following sprites:
  Doll (the Japanese lantern-looking enemy)
  Oneal (the water drop-looking critter)
  Pass (the tiger-looking thing)
- Replaced the original font with the font from Bomberman Jetters (GBA)
  (It's thinner and looks less generic.)
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v1.0.0b (09/23/2019) - Initial Release!
[SUMMARY]
  Decided to add "player only" patches.  'cause I can.

[MAJOR CHANGES (Both)]
- Created and tested the main patches for the game
- Created and tested "player only" patches for the game
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v1.0.0 (09/22/2019)
[SUMMARY]
  FINALLY implemented the ending sprites, bringing this hack to its completion!

[MAJOR CHANGES (Both)]
- Created the following Pretty Bomber sprites and replaced Bomberman in-ROM:
  Ending/Lode Runner
- Altered the palette of the following sprites:
  Ending/Lode Runner
- Replaced the following sprites with Super Bomberman-styled versions in-ROM:
  Cola Bottle (30,000 Point bonus item)
  (This was changed into an ice cream cone from Super Bomberman 3)

[MAJOR CHANGES (J)]
- Completely replaced the original ending text

[BUG FIXES]
- Fixed a misaligned point value tile
  (The 40 spilled over into the 20, which also made the 80 look weird)
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v0.9.0 (09/22/2019)
[SUMMARY]
  Implemented the ending text.

[MAJOR CHANGES (U)]
- Completely replaced the original ending text
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v0.8.1 (09/22/2019)
[SUMMARY]
  Very minor alteration to the US version.

[MAJOR CHANGES (U)]
- Nudged the copyright information over by one tile up to the copyright symbol
  (So it reads "1987" instead of " 1987" and looks more centered.)
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v0.8.0 (09/22/2019)
[SUMMARY]
  Decided to stop being lazy and add the title screen that I WANT to the game.

[MAJOR CHANGES (U)]
- Redid the title screen graphics to match the Japanese ROM version

[MAJOR CHANGES (J)]
- Copied all changes from bad Japanese ROM to a recognized Japanese ROM
- Fixed up the Japanese ROM version a little
  (Added the US graphics to the Japanese ROM, redid a tile, et cetera.)
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v0.7.0 (09/22/2019)
[SUMMARY]
  Found out the ROM I was using was a bad dump (and OVERDUMP, in fact), so I
  had to transfer all my work over into a new ROM.  And, apparently, I was
  using a Japanese overdumped ROM, so... I had to redesign the title screen to
  accomodate, since the US title screen has no border or background.
  (It still looks nice with my edits, though.  Just... bland.)
  And, yes, I probably could have made it work with the border AND the new
  additions on the US version.  I just... didn't feel like it.
  (This was easier.)

[MAJOR CHANGES (U)]
- Transfered all work from a bad Japanese ROM to a recognized US ROM
- Removed the top and bottom lines of the original title screen to fit it to
  the US title screen
- Recolored the title screen sprites to match the style of the US title screen
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v0.5.5 (09/21/2019)
[SUMMARY]
  Fixed a tiny mistake on the title screen.

[MAJOR CHANGES]
- Fixed a single tile on the title screen:
  $DF -> $EF
  (I typed the wrong value.  Twice!)
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v0.5.4 (09/21/2019)
[SUMMARY]
  Upgraded some graphics with modified Super Bomberman 2 and 5 ones.

[MAJOR CHANGES]
- Replaced the following sprites with Super Bomberman-styled versions in-ROM:
  Heart Bombs
  Power-up icons (all)
  Bomb blast
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v0.5.0 (09/21/2019)
[SUMMARY]
  Spent, like, two hours manually implementing the new title screen.
  (It was misterable, but worth it.)

[MAJOR CHANGES]
- Found the values for the title screen
- Modified the title screen graphics... BY HAND... BYTE-BY-BYTE
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v0.3.0 (09/21/2019)
[SUMMARY]
  Turned the title screen pink and added the revised and new graphics for it.

[MAJOR CHANGES]
- Changed tha palette of the title screen
- Cleared out all of the title screen graphics
- Made a mock-up title screen in NeoPaint
- Moved the graphics from the mock-up tile-by-tile into the game data
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v0.2.0 (09/21/2019)
[SUMMARY]
  Added some replacement dying sprites and made the score graphics look nicer.

[MAJOR CHANGES]
- Created the following Pretty Bomber sprites and replaced Bomberman in-ROM:
  Dying
- Added a drop shadow to the point value sprites
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v0.1.0 (09/21/2019)
[SUMMARY]
  Replaced Bomberman with Pretty Bomber.  That's... about it.

[MAJOR CHANGES]
- Created the following Pretty Bomber sprites and replaced Bomberman in-ROM:
  Walking (all directions)
- Updated Bomberman palette to reflect Pretty Bomber sprites
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